diff --git a/src/newgrf_house.h b/src/newgrf_house.h --- a/src/newgrf_house.h +++ b/src/newgrf_house.h @@ -18,9 +18,10 @@ #include "newgrf_spritegroup.h" #include "newgrf_town.h" +/** Scope resolver for houses. */ struct HouseScopeResolver : public ScopeResolver { - HouseID house_id; - TileIndex tile; + HouseID house_id; ///< Type of house being queried. + TileIndex tile; ///< Tile of this house. Town *town; ///< Town of this house. bool not_yet_constructed; ///< True for construction check. uint16 initial_random_bits; ///< Random bits during construction checks.