diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp --- a/src/newgrf_industries.cpp +++ b/src/newgrf_industries.cpp @@ -453,9 +453,10 @@ uint32 IndustryLocationGetVariable(const * @param layout Layout number. * @param seed Seed for the random generator. * @param initial_random_bits The random bits the industry is going to have after construction. + * @param founder Industry founder * @return Succeeded or failed command. */ -CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint layout, uint32 seed, uint16 initial_random_bits) +CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint layout, uint32 seed, uint16 initial_random_bits, Owner founder) { const IndustrySpec *indspec = GetIndustrySpec(type); @@ -470,6 +471,7 @@ CommandCost CheckIfCallBackAllowsCreatio ind.selected_layout = layout; ind.town = ClosestTownFromTile(tile, UINT_MAX); ind.random = initial_random_bits; + ind.founder = founder; NewIndustryResolver(&object, tile, &ind, type); object.GetVariable = IndustryLocationGetVariable;