@@ -34,10 +34,10 @@ struct IndustriesScopeResolver : public
{
}
/* virtual */ uint32 GetRandomBits() const;
/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
/* virtual */ uint32 GetTriggers() const;
/* virtual */ void StorePSA(uint pos, int32 value);
uint32 GetRandomBits() const override;
uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
uint32 GetTriggers() const override;
void StorePSA(uint pos, int32 value) override;
};
/** Resolver for industries. */
@@ -51,7 +51,7 @@ struct IndustriesResolverObject : public
TownScopeResolver *GetTown();
/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
switch (scope) {
case VSG_SCOPE_SELF: return &industries_scope;