@@ -284,13 +284,13 @@ bool StartStopIndustryTileAnimation(Tile
}
bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat)
{
bool ret = true;
uint32 random = Random();
TILE_AREA_LOOP(tile, ind->location) {
for (TileIndex tile : ind->location) {
if (ind->TileBelongsToIndustry(tile)) {
if (StartStopIndustryTileAnimation(tile, iat, random)) {
SB(random, 0, 16, Random());
} else {
ret = false;
@@ -369,13 +369,13 @@ void TriggerIndustryTile(TileIndex tile,
* @param ind Industry to trigger.
* @param trigger Trigger to trigger.
*/
void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger)
uint32 reseed_industry = 0;
DoTriggerIndustryTile(tile, trigger, ind, reseed_industry);
DoReseedIndustry(ind, reseed_industry);