@@ -173,7 +173,7 @@ static void IndustryDrawTileLayout(const
SpriteID image = dts->ground.sprite;
SpriteID pal = dts->ground.pal;
if (IS_CUSTOM_SPRITE(image)) image += stage;
if (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) image += stage;
if (GB(image, 0, SPRITE_WIDTH) != 0) {
/* If the ground sprite is the default flat water sprite, draw also canal/river borders