|
@@ -389,7 +389,7 @@ bool StartStopIndustryTileAnimation(cons
|
|
|
{
|
|
|
bool ret = true;
|
|
|
uint32 random = Random();
|
|
|
BEGIN_TILE_LOOP(tile, ind->width, ind->height, ind->xy)
|
|
|
TILE_LOOP(tile, ind->width, ind->height, ind->xy) {
|
|
|
if (IsTileType(tile, MP_INDUSTRY) && GetIndustryIndex(tile) == ind->index) {
|
|
|
if (StartStopIndustryTileAnimation(tile, iat, random)) {
|
|
|
SB(random, 0, 16, Random());
|
|
@@ -397,7 +397,7 @@ bool StartStopIndustryTileAnimation(cons
|
|
|
ret = false;
|
|
|
}
|
|
|
}
|
|
|
END_TILE_LOOP(tile, ind->width, ind->height, ind->xy)
|
|
|
}
|
|
|
|
|
|
return ret;
|
|
|
}
|
|
@@ -433,9 +433,9 @@ void TriggerIndustryTile(TileIndex tile,
|
|
|
|
|
|
void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger)
|
|
|
{
|
|
|
BEGIN_TILE_LOOP(tile, ind->width, ind->height, ind->xy)
|
|
|
TILE_LOOP(tile, ind->width, ind->height, ind->xy) {
|
|
|
if (IsTileType(tile, MP_INDUSTRY) && GetIndustryIndex(tile) == ind->index) {
|
|
|
DoTriggerIndustryTile(tile, trigger, ind);
|
|
|
}
|
|
|
END_TILE_LOOP(tile, ind->width, ind->height, ind->xy)
|
|
|
}
|
|
|
}
|