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@@ -29,26 +29,26 @@ struct IndustryTileScopeResolver : publi
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*/
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IndustryTileScopeResolver(ResolverObject &ro, Industry *industry, TileIndex tile)
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: ScopeResolver(ro), industry(industry), tile(tile)
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{
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}
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/* virtual */ uint32 GetRandomBits() const;
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/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
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/* virtual */ uint32 GetTriggers() const;
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uint32 GetRandomBits() const override;
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uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
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uint32 GetTriggers() const override;
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};
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/** Resolver for industry tiles. */
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struct IndustryTileResolverObject : public ResolverObject {
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IndustryTileScopeResolver indtile_scope; ///< Scope resolver for the industry tile.
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IndustriesScopeResolver ind_scope; ///< Scope resolver for the industry owning the tile.
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IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus,
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CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
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/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
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ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
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{
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switch (scope) {
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case VSG_SCOPE_SELF: return &indtile_scope;
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case VSG_SCOPE_PARENT: return &ind_scope;
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default: return ResolverObject::GetScope(scope, relative);
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}
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