@@ -177,26 +177,25 @@ static uint32 GetNearbyObjectTileInforma
}
/**
* Get the closest object of a given type.
* @param tile The tile to start searching from.
* @param type The type of the object to search for.
* @param current The current object (to ignore).
* @return The distance to the closest object.
*/
static uint32 GetClosestObject(TileIndex tile, ObjectType type, const Object *current)
{
uint32 best_dist = UINT32_MAX;
const Object *o;
FOR_ALL_OBJECTS(o) {
for (const Object *o : Object::Iterate()) {
if (o->type != type || o == current) continue;
best_dist = min(best_dist, DistanceManhattan(tile, o->location.tile));
return best_dist;
* Implementation of var 65
* @param local_id Parameter given to the callback, which is the set id, or the local id, in our terminology.
* @param grfid The object's GRFID.