diff --git a/src/newgrf_object.cpp b/src/newgrf_object.cpp --- a/src/newgrf_object.cpp +++ b/src/newgrf_object.cpp @@ -189,7 +189,7 @@ static uint32 GetClosestObject(TileIndex for (const Object *o : Object::Iterate()) { if (o->type != type || o == current) continue; - best_dist = min(best_dist, DistanceManhattan(tile, o->location.tile)); + best_dist = std::min(best_dist, DistanceManhattan(tile, o->location.tile)); } return best_dist; @@ -226,7 +226,7 @@ static uint32 GetCountAndDistanceOfClose /* If the object type is invalid, there is none and the closest is far away. */ if (idx >= NUM_OBJECTS) return 0 | 0xFFFF; - return Object::GetTypeCount(idx) << 16 | min(GetClosestObject(tile, idx, current), 0xFFFF); + return Object::GetTypeCount(idx) << 16 | std::min(GetClosestObject(tile, idx, current), 0xFFFFu); } /** Used by the resolver to get values for feature 0F deterministic spritegroups. */ @@ -301,10 +301,10 @@ static uint32 GetCountAndDistanceOfClose case 0x44: return GetTileOwner(this->tile); /* Get town zone and Manhattan distance of closest town */ - case 0x45: return GetTownRadiusGroup(t, this->tile) << 16 | min(DistanceManhattan(this->tile, t->xy), 0xFFFF); + case 0x45: return GetTownRadiusGroup(t, this->tile) << 16 | std::min(DistanceManhattan(this->tile, t->xy), 0xFFFFu); /* Get square of Euclidian distance of closes town */ - case 0x46: return GetTownRadiusGroup(t, this->tile) << 16 | min(DistanceSquare(this->tile, t->xy), 0xFFFF); + case 0x46: return GetTownRadiusGroup(t, this->tile) << 16 | std::min(DistanceSquare(this->tile, t->xy), 0xFFFFu); /* Object colour */ case 0x47: return this->obj->colour;