@@ -113,26 +113,26 @@ struct ObjectScopeResolver : public Scop
*/
ObjectScopeResolver(ResolverObject &ro, Object *obj, TileIndex tile, uint8 view = 0)
: ScopeResolver(ro), obj(obj), tile(tile), view(view)
{
}
/* virtual */ uint32 GetRandomBits() const;
/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
uint32 GetRandomBits() const override;
uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
};
/** A resolver object to be used with feature 0F spritegroups. */
struct ObjectResolverObject : public ResolverObject {
ObjectScopeResolver object_scope; ///< The object scope resolver.
TownScopeResolver *town_scope; ///< The town scope resolver (created on the first call).
ObjectResolverObject(const ObjectSpec *spec, Object *o, TileIndex tile, uint8 view = 0,
CallbackID callback = CBID_NO_CALLBACK, uint32 param1 = 0, uint32 param2 = 0);
~ObjectResolverObject();
/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
switch (scope) {
case VSG_SCOPE_SELF:
return &this->object_scope;
case VSG_SCOPE_PARENT: {