@@ -116,8 +116,8 @@ struct ObjectScopeResolver : public Scop
{
}
/* virtual */ uint32 GetRandomBits() const;
/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
uint32 GetRandomBits() const override;
uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
};
/** A resolver object to be used with feature 0F spritegroups. */
@@ -129,7 +129,7 @@ struct ObjectResolverObject : public Res
CallbackID callback = CBID_NO_CALLBACK, uint32 param1 = 0, uint32 param2 = 0);
~ObjectResolverObject();
/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
switch (scope) {
case VSG_SCOPE_SELF: