@@ -60,8 +60,8 @@
/* virtual */ const SpriteGroup *RoadTypeResolverObject::ResolveReal(const RealSpriteGroup *group) const
{
if (group->num_loading > 0) return group->loading[0];
if (group->num_loaded > 0) return group->loaded[0];
if (!group->loading.empty()) return group->loading[0];
if (!group->loaded.empty()) return group->loaded[0];
return nullptr;
}