diff --git a/src/newgrf_sound.cpp b/src/newgrf_sound.cpp --- a/src/newgrf_sound.cpp +++ b/src/newgrf_sound.cpp @@ -40,7 +40,7 @@ SoundEntry *AllocateSound(uint num) void InitializeSoundPool() { - _sounds.Clear(); + _sounds.clear(); /* Copy original sound data to the pool */ SndCopyToPool();