diff --git a/src/newgrf_spritegroup.cpp b/src/newgrf_spritegroup.cpp --- a/src/newgrf_spritegroup.cpp +++ b/src/newgrf_spritegroup.cpp @@ -62,7 +62,7 @@ SpriteGroup *AllocateSpriteGroup() { /* This is totally different to the other pool allocators, as we never remove an item from the pool. */ if (_spritegroup_count == GetSpriteGroupPoolSize()) { - if (!AddBlockToPool(&_SpriteGroup_pool)) return NULL; + if (!_SpriteGroup_pool.AddBlockToPool()) return NULL; } return GetSpriteGroup(_spritegroup_count++); @@ -71,7 +71,7 @@ SpriteGroup *AllocateSpriteGroup() void InitializeSpriteGroupPool() { - CleanPool(&_SpriteGroup_pool); + _SpriteGroup_pool.CleanPool(); _spritegroup_count = 0; }