@@ -310,24 +310,25 @@ struct ResolverObject {
TileIndex tile;
} canal;
struct {
const struct BaseStation *st;
const struct StationSpec *statspec;
CargoID cargo_type;
} station;
Town *town;
HouseID house_id;
uint16 initial_random_bits; ///< Random bits during construction checks
bool not_yet_constructed; ///< True for construction check
} house;
Industry *ind;
IndustryGfx gfx;
IndustryType type;
} industry;
const struct CargoSpec *cs;
} cargo;