@@ -371,16 +371,12 @@ struct ResolverObject {
uint8 distance;
AIConstructionEvent event;
uint8 count;
uint8 station_size;
} generic;
struct {
TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead.
TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
} routes;
struct Station *st; ///< Station of the airport for which the callback is run, or NULL for build gui.
byte airport_id; ///< Type of airport for which the callback is run
byte layout; ///< Layout of the airport to build.
TileIndex tile; ///< Tile for the callback, only valid for airporttile callbacks.
} airport;
} u;