@@ -176,8 +176,8 @@ void SetCustomStationSpec(StationSpec *s
/* If the station has already been allocated, don't reallocate it. */
if (statspec->allocated) return;
assert(statspec->sclass < STAT_CLASS_MAX);
station_class = &_station_classes[statspec->sclass];
assert(statspec->cls_id < STAT_CLASS_MAX);
station_class = &_station_classes[statspec->cls_id];
i = station_class->stations++;
station_class->spec = ReallocT(station_class->spec, station_class->stations);
@@ -606,7 +606,7 @@ static const SpriteGroup *StationResolve
uint cargo = 0;
CargoID cargo_type = object->u.station.cargo_type;
if (bst == NULL || statspec->sclass == STAT_CLASS_WAYP) {
if (bst == NULL || statspec->cls_id == STAT_CLASS_WAYP) {
return group->loading[0];
}