File diff r12009:28cf5f05f012 → r12010:5513d8f8e97d
src/npf.cpp
Show inline comments
 
@@ -422,13 +422,13 @@ static int32 NPFFindDepot(AyStar *as, Op
 
		AYSTAR_FOUND_END_NODE : AYSTAR_DONE;
 
}
 

	
 
/** Find any safe and free tile. */
 
static int32 NPFFindSafeTile(AyStar *as, OpenListNode *current)
 
{
 
	const Train *v = (Train *)((NPFFindStationOrTileData*)as->user_target)->v;
 
	const Train *v = (const Train *)((NPFFindStationOrTileData*)as->user_target)->v;
 

	
 
	return
 
		IsSafeWaitingPosition(v, current->path.node.tile, current->path.node.direction, true, _settings_game.pf.forbid_90_deg) &&
 
		IsWaitingPositionFree(v, current->path.node.tile, current->path.node.direction, _settings_game.pf.forbid_90_deg) ?
 
			AYSTAR_FOUND_END_NODE : AYSTAR_DONE;
 
}
 
@@ -503,13 +503,13 @@ static void NPFSaveTargetData(AyStar *as
 
	ftd->best_bird_dist = 0;
 
	ftd->node = current->path.node;
 
	ftd->res_okay = false;
 

	
 
	if (as->user_target != NULL && ((NPFFindStationOrTileData*)as->user_target)->reserve_path && as->user_data[NPF_TYPE] == TRANSPORT_RAIL) {
 
		/* Path reservation is requested. */
 
		const Train *v = (Train *)((NPFFindStationOrTileData*)as->user_target)->v;
 
		const Train *v = (const Train *)((NPFFindStationOrTileData*)as->user_target)->v;
 

	
 
		const PathNode *target = FindSafePosition(&current->path, v);
 
		ftd->node = target->node;
 

	
 
		/* If the target is a station skip to platform end. */
 
		if (IsRailwayStationTile(target->node.tile)) {