File diff r9805:68ad53ef9e78 → r9806:1fcdbff0d7b2
src/npf.cpp
Show inline comments
 
@@ -456,6 +456,17 @@ static int32 NPFFindDepot(AyStar* as, Op
 
		AYSTAR_FOUND_END_NODE : AYSTAR_DONE;
 
}
 

	
 
/** Find any safe and free tile. */
 
static int32 NPFFindSafeTile(AyStar *as, OpenListNode *current)
 
{
 
	const Vehicle *v = ((NPFFindStationOrTileData*)as->user_target)->v;
 

	
 
	return
 
		IsSafeWaitingPosition(v, current->path.node.tile, (Trackdir)current->path.node.direction, true, _settings_game.pf.forbid_90_deg) &&
 
		IsWaitingPositionFree(v, current->path.node.tile, (Trackdir)current->path.node.direction, _settings_game.pf.forbid_90_deg) ?
 
			AYSTAR_FOUND_END_NODE : AYSTAR_DONE;
 
}
 

	
 
/* Will find a station identified using the NPFFindStationOrTileData */
 
static int32 NPFFindStationOrTile(AyStar* as, OpenListNode *current)
 
{
 
@@ -820,6 +831,18 @@ static void NPFFollowTrack(AyStar* aysta
 
		}
 
	}
 

	
 
	if (NPFGetFlag(&current->path.node, NPF_FLAG_IGNORE_RESERVED)) {
 
		/* Mask out any reserved tracks. */
 
		TrackBits reserved = GetReservedTrackbits(dst_tile);
 
		trackdirbits &= ~TrackBitsToTrackdirBits(reserved);
 

	
 
		uint bits = TrackdirBitsToTrackBits(trackdirbits);
 
		int i;
 
		FOR_EACH_SET_BIT(i, bits) {
 
			if (TracksOverlap(reserved | TrackToTrackBits((Track)i))) trackdirbits &= ~TrackToTrackdirBits((Track)i);
 
		}
 
	}
 

	
 
	/* Enumerate possible track */
 
	uint i = 0;
 
	while (trackdirbits != 0) {
 
@@ -1065,6 +1088,30 @@ NPFFoundTargetData NPFRouteToDepotTrialE
 
	return best_result;
 
}
 

	
 
NPFFoundTargetData NPFRouteToSafeTile(const Vehicle *v, TileIndex tile, Trackdir trackdir, bool override_railtype)
 
{
 
	assert(v->type == VEH_TRAIN);
 

	
 
	NPFFindStationOrTileData fstd;
 
	fstd.v = v;
 
	fstd.reserve_path = true;
 

	
 
	AyStarNode start1;
 
	start1.tile = tile;
 
	/* We set this in case the target is also the start tile, we will just
 
	 * return a not found then */
 
	start1.user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR;
 
	start1.direction = trackdir;
 
	NPFSetFlag(&start1, NPF_FLAG_IGNORE_RESERVED, true);
 

	
 
	RailTypes railtypes = v->u.rail.compatible_railtypes;
 
	if (override_railtype) railtypes |= GetRailTypeInfo(v->u.rail.railtype)->compatible_railtypes;
 

	
 
	/* perform a breadth first search. Target is NULL,
 
	 * since we are just looking for any safe tile...*/
 
	return NPFRouteInternal(&start1, true, NULL, false, &fstd, NPFFindSafeTile, NPFCalcZero, TRANSPORT_RAIL, 0, v->owner, railtypes, 0);
 
}
 

	
 
void InitializeNPF()
 
{
 
	static bool first_init = true;