@@ -425,7 +425,7 @@ static int32 NPFFindDepot(AyStar *as, Op
/** Find any safe and free tile. */
static int32 NPFFindSafeTile(AyStar *as, OpenListNode *current)
{
const Train *v = (const Train *)((NPFFindStationOrTileData*)as->user_target)->v;
const Train *v = Train::From(((NPFFindStationOrTileData *)as->user_target)->v);
return
IsSafeWaitingPosition(v, current->path.node.tile, current->path.node.direction, true, _settings_game.pf.forbid_90_deg) &&
@@ -506,7 +506,7 @@ static void NPFSaveTargetData(AyStar *as
if (as->user_target != NULL && ((NPFFindStationOrTileData*)as->user_target)->reserve_path && as->user_data[NPF_TYPE] == TRANSPORT_RAIL) {
/* Path reservation is requested. */
const PathNode *target = FindSafePosition(¤t->path, v);
ftd->node = target->node;