diff --git a/src/npf.cpp b/src/npf.cpp --- a/src/npf.cpp +++ b/src/npf.cpp @@ -231,14 +231,14 @@ static void NPFMarkTile(TileIndex tile) switch (GetTileType(tile)) { case MP_RAILWAY: /* DEBUG: mark visited tiles by mowing the grass under them ;-) */ - if (!IsTileDepotType(tile, TRANSPORT_RAIL)) { + if (!IsDepotTypeTile(tile, TRANSPORT_RAIL)) { SetRailGroundType(tile, RAIL_GROUND_BARREN); MarkTileDirtyByTile(tile); } break; case MP_ROAD: - if (!IsTileDepotType(tile, TRANSPORT_ROAD)) { + if (!IsDepotTypeTile(tile, TRANSPORT_ROAD)) { SetRoadside(tile, ROADSIDE_BARREN); MarkTileDirtyByTile(tile); } @@ -397,7 +397,7 @@ static int32 NPFRailPathCost(AyStar* as, * curves should be taken into account, as this affects the speed limit. */ /* Check for reverse in depot */ - if (IsTileDepotType(tile, TRANSPORT_RAIL) && as->EndNodeCheck(as, &new_node) != AYSTAR_FOUND_END_NODE) { + if (IsDepotTypeTile(tile, TRANSPORT_RAIL) && as->EndNodeCheck(as, &new_node) != AYSTAR_FOUND_END_NODE) { /* Penalise any depot tile that is not the last tile in the path. This * _should_ penalise every occurence of reversing in a depot (and only * that) */ @@ -417,7 +417,7 @@ static int32 NPFFindDepot(AyStar* as, Op { /* It's not worth caching the result with NPF_FLAG_IS_TARGET here as below, * since checking the cache not that much faster than the actual check */ - return IsTileDepotType(current->path.node.tile, (TransportType)as->user_data[NPF_TYPE]) ? + return IsDepotTypeTile(current->path.node.tile, (TransportType)as->user_data[NPF_TYPE]) ? AYSTAR_FOUND_END_NODE : AYSTAR_DONE; } @@ -466,7 +466,7 @@ static bool CanEnterTileOwnerCheck(Owner { if (IsTileType(tile, MP_RAILWAY) || /* Rail tile (also rail depot) */ IsRailwayStationTile(tile) || /* Rail station tile */ - IsTileDepotType(tile, TRANSPORT_ROAD) || /* Road depot tile */ + IsDepotTypeTile(tile, TRANSPORT_ROAD) || /* Road depot tile */ IsStandardRoadStopTile(tile)) { /* Road station tile (but not drive-through stops) */ return IsTileOwner(tile, owner); /* You need to own these tiles entirely to use them */ } @@ -499,7 +499,7 @@ static bool CanEnterTileOwnerCheck(Owner */ static DiagDirection GetDepotDirection(TileIndex tile, TransportType type) { - assert(IsTileDepotType(tile, type)); + assert(IsDepotTypeTile(tile, type)); switch (type) { case TRANSPORT_RAIL: return GetRailDepotDirection(tile); @@ -537,7 +537,7 @@ static DiagDirection GetSingleTramBit(Ti */ static DiagDirection GetTileSingleEntry(TileIndex tile, TransportType type, uint subtype) { - if (type != TRANSPORT_WATER && IsTileDepotType(tile, type)) return GetDepotDirection(tile, type); + if (type != TRANSPORT_WATER && IsDepotTypeTile(tile, type)) return GetDepotDirection(tile, type); if (type == TRANSPORT_ROAD) { if (IsStandardRoadStopTile(tile)) return GetRoadStopDir(tile); @@ -879,7 +879,7 @@ NPFFoundTargetData NPFRouteToDepotTrialE FOR_ALL_DEPOTS(depot) { /* Check if this is really a valid depot, it is of the needed type and * owner */ - if (IsTileDepotType(depot->xy, type) && IsTileOwner(depot->xy, owner)) + if (IsDepotTypeTile(depot->xy, type) && IsTileOwner(depot->xy, owner)) /* If so, let's add it to the queue, sorted by distance */ depots.push(&depots, depot, DistanceManhattan(tile, depot->xy)); }