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@@ -2,51 +2,52 @@
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file object_base.h Base for all objects. */
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#ifndef OBJECT_BASE_H
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#define OBJECT_BASE_H
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#include "core/pool_type.hpp"
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#include "object_type.h"
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#include "tilearea_type.h"
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#include "town_type.h"
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#include "date_type.h"
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typedef Pool<Object, ObjectID, 64, 64000> ObjectPool;
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extern ObjectPool _object_pool;
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/** An object, such as transmitter, on the map. */
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struct Object : ObjectPool::PoolItem<&_object_pool> {
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Town *town; ///< Town the object is built in
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TileArea location; ///< Location of the object
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Date build_date; ///< Date of construction
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Town *town; ///< Town the object is built in
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TileArea location; ///< Location of the object
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Date build_date; ///< Date of construction
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byte colour; ///< Colour of the object, for display purpose
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/** Make sure the object isn't zeroed. */
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Object() {}
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/** Make sure the right destructor is called as well! */
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~Object() {}
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/**
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* Get the object associated with a tile.
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* @param tile The tile to fetch the object for.
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* @return The object.
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*/
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static Object *GetByTile(TileIndex tile);
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/**
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* Increment the count of objects for this type.
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* @param type ObjectType to increment
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* @pre type < NUM_OBJECTS
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*/
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static inline void IncTypeCount(ObjectType type)
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{
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assert(type < NUM_OBJECTS);
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counts[type]++;
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}
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