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@@ -11,23 +11,23 @@
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#define OBJECT_BASE_H
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#include "core/pool_type.hpp"
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#include "object_type.h"
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#include "tilearea_type.h"
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#include "town_type.h"
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#include "date_type.h"
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#include "timer/timer_game_calendar.h"
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typedef Pool<Object, ObjectID, 64, 0xFF0000> ObjectPool;
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extern ObjectPool _object_pool;
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/** An object, such as transmitter, on the map. */
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struct Object : ObjectPool::PoolItem<&_object_pool> {
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ObjectType type; ///< Type of the object
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Town *town; ///< Town the object is built in
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TileArea location; ///< Location of the object
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Date build_date; ///< Date of construction
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TimerGameCalendar::Date build_date; ///< Date of construction
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byte colour; ///< Colour of the object, for display purpose
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byte view; ///< The view setting for this object
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/** Make sure the object isn't zeroed. */
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Object() {}
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/** Make sure the right destructor is called as well! */
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