@@ -89,9 +89,9 @@ protected:
struct ClearedObjectArea {
TileIndex first_tile; ///< The first tile being cleared, which then causes the whole object to be cleared.
TileArea area; ///< The area of the object.
};
ClearedObjectArea *FindClearedObject(TileIndex tile);
extern SmallVector<ClearedObjectArea, 4> _cleared_object_areas;
extern std::vector<ClearedObjectArea> _cleared_object_areas;
#endif /* OBJECT_BASE_H */