diff --git a/src/object_base.h b/src/object_base.h --- a/src/object_base.h +++ b/src/object_base.h @@ -78,9 +78,6 @@ protected: static uint16 counts[NUM_OBJECTS]; ///< Number of objects per type ingame }; -#define FOR_ALL_OBJECTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Object, object_index, var, start) -#define FOR_ALL_OBJECTS(var) FOR_ALL_OBJECTS_FROM(var, 0) - /** * Keeps track of removed objects during execution/testruns of commands. */