@@ -541,7 +541,7 @@ static bool LoadOldPrice(LoadgameState *
/* We use a struct to store the prices, but they are ints in a row..
so just access the struct as an array of int32's */
((int32*)&_price)[num] = _old_price;
((Money*)&_price)[num] = _old_price;
_price_frac[num] = _old_price_frac;
return true;