File diff r10261:8cd93ccf90f1 → r10262:afb30c59e62b
src/openttd.cpp
Show inline comments
 
@@ -1504,13 +1504,14 @@ bool AfterLoadGame()
 

	
 
	for (TileIndex t = 0; t < map_size; t++) {
 
		switch (GetTileType(t)) {
 
			case MP_STATION: {
 
				Station *st = GetStationByTile(t);
 

	
 
				st->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
 
				/* Set up station spread; buoys do not have one */
 
				if (!IsBuoy(t)) st->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
 

	
 
				switch (GetStationType(t)) {
 
					case STATION_TRUCK:
 
					case STATION_BUS:
 
						if (CheckSavegameVersion(6)) {
 
							/* From this version on there can be multiple road stops of the