@@ -2015,14 +2015,14 @@ bool AfterLoadGame()
SetHouseCompleted(t, true);
}
/* Count the buildings after updating the map array. */
AfterLoadCountBuildings();
/* Check that house ids are still valid. */
CheckHouseIDs();
if (CheckSavegameVersion(43)) {
for (TileIndex t = 0; t < map_size; t++) {
if (IsTileType(t, MP_INDUSTRY)) {
switch (GetIndustryGfx(t)) {
case GFX_POWERPLANT_SPARKS: