@@ -330,15 +330,12 @@ static void ShutdownGame()
UnInitWindowSystem();
/* stop the AI */
AI::Uninitialize(false);
/* Uninitialize airport state machines */
UnInitializeAirports();
/* Uninitialize variables that are allocated dynamically */
GamelogReset();
_town_pool.CleanPool();
_industry_pool.CleanPool();
_station_pool.CleanPool();
_roadstop_pool.CleanPool();
@@ -602,15 +599,12 @@ int ttd_main(int argc, char *argv[])
/* enumerate language files */
InitializeLanguagePacks();
/* initialize screenshot formats */
InitializeScreenshotFormats();
/* initialize airport state machines */
InitializeAirports();
/* initialize all variables that are allocated dynamically */
InitializeDynamicVariables();
/* Initialize FreeType */
InitFreeType();