@@ -588,10 +588,8 @@ int ttd_main(int argc, char *argv[])
/* XXX - ugly hack, if diff_level is 9, it means we got no setting from the config file */
if (_settings_newgame.difficulty.diff_level == 9) SetDifficultyLevel(0, &_settings_newgame.difficulty);
/* Make sure _patches is filled with _patches_newgame if we switch to a game directly */
if (_switch_mode != SM_NONE) {
UpdatePatches();
}
/* Make sure _settings is filled with _settings_newgame if we switch to a game directly */
if (_switch_mode != SM_NONE) _settings = _settings_newgame;
/* initialize the ingame console */
IConsoleInit();
@@ -1916,8 +1914,6 @@ bool AfterLoadGame()
if (CheckSavegameVersion(22)) UpdatePatches();
if (CheckSavegameVersion(25)) {
Vehicle *v;
FOR_ALL_VEHICLES(v) {