@@ -2544,6 +2544,8 @@ void ReloadNewGRFData()
AfterLoadStations();
/* Check and update house and town values */
UpdateHousesAndTowns();
/* Update livery selection windows */
for (PlayerID i = PLAYER_FIRST; i < MAX_PLAYERS; i++) InvalidateWindowData(WC_PLAYER_COLOR, i, _loaded_newgrf_features.has_2CC);
/* redraw the whole screen */
MarkWholeScreenDirty();
}