@@ -2305,7 +2305,7 @@ bool AfterLoadGame()
/* Update go to buoy orders because they are just waypoints */
Order *order;
FOR_ALL_ORDERS(order) {
if (order->IsType(OT_GOTO_STATION) && GetStation(order->dest)->IsBuoy()) {
if (order->IsType(OT_GOTO_STATION) && GetStation(order->GetDestination())->IsBuoy()) {
order->flags = 0;
}