@@ -302,14 +302,14 @@ static void UnInitializeGame()
UnInitializeAirports();
/* Uninitialize variables that are allocated dynamically */
CleanPool(&_Town_pool);
CleanPool(&_Industry_pool);
CleanPool(&_Station_pool);
CleanPool(&_Vehicle_pool);
CleanPool(&_Sign_pool);
CleanPool(&_Order_pool);
CleanPool(&_Group_pool);
CleanPool(&_CargoPacket_pool);
_Town_pool.CleanPool();
_Industry_pool.CleanPool();
_Station_pool.CleanPool();
_Vehicle_pool.CleanPool();
_Sign_pool.CleanPool();
_Order_pool.CleanPool();
_Group_pool.CleanPool();
_CargoPacket_pool.CleanPool();
free((void*)_town_sort);
free((void*)_industry_sort);