@@ -333,9 +333,6 @@ static void ShutdownGame()
/* stop the AI */
AI::Uninitialize(false);
/* Uninitialize airport state machines */
UnInitializeAirports();
/* Uninitialize variables that are allocated dynamically */
GamelogReset();
_town_pool.CleanPool();
@@ -605,9 +602,6 @@ int ttd_main(int argc, char *argv[])
/* initialize screenshot formats */
InitializeScreenshotFormats();
/* initialize airport state machines */
InitializeAirports();
/* initialize all variables that are allocated dynamically */
InitializeDynamicVariables();