@@ -1938,6 +1938,17 @@ bool AfterLoadGame()
}
if (CheckSavegameVersion(58)) {
/* patch difficulty number_industries other then zero get bumped to +1
* since a new option (very low at position1) has been added */
if (_opt.diff.number_industries > 0) {
_opt.diff.number_industries++;
/* Same goes for number of towns, although no test is needed, just an increment */
_opt.diff.number_towns++;
return true;