File diff r17145:e6b8cf2be611 → r17146:ef5e34b6469f
src/openttd.cpp
Show inline comments
 
@@ -1010,15 +1010,6 @@ void SwitchToMode(SwitchMode new_mode)
 
			MakeNewGame(false, new_mode == SM_NEWGAME);
 
			break;
 

	
 
		case SM_START_SCENARIO: // New Game --> Choose one of the preset scenarios
 
#ifdef ENABLE_NETWORK
 
			if (_network_server) {
 
				snprintf(_network_game_info.map_name, lengthof(_network_game_info.map_name), "%s (Loaded scenario)", _file_to_saveload.title);
 
			}
 
#endif /* ENABLE_NETWORK */
 
			StartScenario();
 
			break;
 

	
 
		case SM_LOAD: { // Load game, Play Scenario
 
			ResetGRFConfig(true);
 
			ResetWindowSystem();