@@ -1348,7 +1348,8 @@ bool AfterLoadGame()
Station *st;
FOR_ALL_STATIONS(st) {
st->name = CopyFromOldName(st->string_id);
if (st->name != NULL) st->string_id = STR_EMPTY;
/* generating new name would be too much work for little effect, use the station name fallback */
if (st->name != NULL) st->string_id = STR_SV_STNAME_FALLBACK;
}
Town *t;