diff --git a/src/openttd.cpp b/src/openttd.cpp --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -877,6 +877,7 @@ bool SafeSaveOrLoad(const char *filename case SL_OK: return true; case SL_REINIT: +#ifdef ENABLE_NETWORK if (_network_dedicated) { /* * We need to reinit a network map... @@ -888,6 +889,11 @@ bool SafeSaveOrLoad(const char *filename MakeNewGame(false, true); return false; } + if (_network_server) { + /* We can't load the intro game as server, so disconnect first. */ + NetworkDisconnect(); + } +#endif /* ENABLE_NETWORK */ switch (ogm) { default: