diff --git a/src/openttd.cpp b/src/openttd.cpp --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -661,8 +661,8 @@ int ttd_main(int argc, char *argv[]) /* XXX - ugly hack, if diff_level is 9, it means we got no setting from the config file */ if (_settings_newgame.difficulty.diff_level == 9) SetDifficultyLevel(0, &_settings_newgame.difficulty); - /* Make sure _settings is filled with _settings_newgame if we switch to a game directly */ - if (_switch_mode != SM_NONE) MakeNewgameSettingsLive(); + /* Copy the settings needed for creating a new map. */ + _settings_game.game_creation = _settings_newgame.game_creation; /* initialize the ingame console */ IConsoleInit();