diff --git a/src/openttd.cpp b/src/openttd.cpp --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1146,9 +1146,9 @@ void StateGameLoop() case VEH_AIRCRAFT: { Aircraft *a = (Aircraft *)v; - uint speed = a->u.air.cached_max_speed; + uint speed = a->cached_max_speed; UpdateAircraftCache(a); - if (speed != a->u.air.cached_max_speed) { + if (speed != a->cached_max_speed) { DEBUG(desync, 2, "cache mismatch: vehicle %i, company %i, unit number %i\n", v->index, (int)v->owner, v->unitnumber); } } break;