diff --git a/src/openttd.cpp b/src/openttd.cpp --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1453,6 +1453,8 @@ void GameLoop() /* Check for UDP stuff */ if (_network_available) NetworkBackgroundLoop(); + DebugSendRemoteMessages(); + if (_networking && !HasModalProgress()) { /* Multiplayer */ NetworkGameLoop();