diff --git a/src/openttd.cpp b/src/openttd.cpp --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1473,10 +1473,6 @@ void GameLoop() IncreaseSpriteLRU(); InteractiveRandom(); - extern int _caret_timer; - _caret_timer += 3; - CursorTick(); - #ifdef ENABLE_NETWORK /* Check for UDP stuff */ if (_network_available) NetworkBackgroundLoop(); @@ -1493,13 +1489,6 @@ void GameLoop() /* Singleplayer */ StateGameLoop(); } - - /* Check chat messages roughly once a second. */ - static uint check_message = 0; - if (++check_message > 1000 / MILLISECONDS_PER_TICK) { - check_message = 0; - NetworkChatMessageLoop(); - } #else StateGameLoop(); #endif /* ENABLE_NETWORK */