diff --git a/src/openttd.cpp b/src/openttd.cpp --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -91,6 +91,7 @@ void IncreaseDate(); void DoPaletteAnimations(); void MusicLoop(); void ResetMusic(); +void ResetOldNames(); extern void SetDifficultyLevel(int mode, GameOptions *gm_opt); extern Player* DoStartupNewPlayer(bool is_ai); @@ -1390,6 +1391,9 @@ bool AfterLoadGame() } } + /* From this point the old names array is cleared. */ + ResetOldNames(); + /* convert road side to my format. */ if (_opt.road_side) _opt.road_side = 1;