@@ -61,6 +61,7 @@ enum PauseMode {
PM_PAUSED_JOIN = 1 << 2, ///< A game paused for 'pause_on_join'
PM_PAUSED_ERROR = 1 << 3, ///< A game paused because a (critical) error
PM_PAUSED_ACTIVE_CLIENTS = 1 << 4, ///< A game paused for 'min_active_clients'
PM_PAUSED_GAME_SCRIPT = 1 << 5, ///< A game paused by a game script
/** Pause mode bits when paused for network reasons. */
PMB_PAUSED_NETWORK = PM_PAUSED_ACTIVE_CLIENTS | PM_PAUSED_JOIN,