@@ -5,10 +5,10 @@
#ifndef OPENTTD_H
#define OPENTTD_H
enum GameModes {
enum GameMode {
GM_MENU,
GM_NORMAL,
GM_EDITOR
GM_EDITOR,
};
enum SwitchModes {
@@ -35,7 +35,7 @@ enum {
DO_WAYPOINTS = 6,
extern byte _game_mode;
extern GameMode _game_mode;
extern bool _exit_game;
extern int8 _pause_game;