@@ -26,12 +26,6 @@ struct DrawPixelInfo;
struct Group;
typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
typedef byte LandscapeID;
typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colortables
struct PalSpriteID {
SpriteID sprite;
SpriteID pal;
};
typedef int32 CursorID;
typedef uint16 EngineID;
typedef uint16 UnitID;