File diff r17716:f8666779ca30 → r17717:b0ffe147807b
src/openttd.h
Show inline comments
 
@@ -24,16 +24,16 @@ enum GameMode {
 
/** Mode which defines what mode we're switching to. */
 
enum SwitchMode {
 
	SM_NONE,
 
	SM_NEWGAME,
 
	SM_RESTARTGAME,
 
	SM_EDITOR,
 
	SM_LOAD,
 
	SM_MENU,
 
	SM_SAVE,
 
	SM_GENRANDLAND,
 
	SM_LOAD_SCENARIO,
 
	SM_START_HEIGHTMAP,
 
	SM_LOAD_HEIGHTMAP,
 
	SM_NEWGAME,         ///< New Game --> 'Random game'.
 
	SM_RESTARTGAME,     ///< Restart --> 'Random game' with current settings.
 
	SM_EDITOR,          ///< Switch to scenario editor.
 
	SM_LOAD,            ///< Load game, Play Scenario.
 
	SM_MENU,            ///< Switch to game intro menu.
 
	SM_SAVE,            ///< Save game.
 
	SM_GENRANDLAND,     ///< Generate random land within scenario editor.
 
	SM_LOAD_SCENARIO,   ///< Load scenario from scenario editor.
 
	SM_START_HEIGHTMAP, ///< Load a heightmap and start a new game from it.
 
	SM_LOAD_HEIGHTMAP,  ///< Load heightmap from scenario editor.
 
};
 

	
 
/** Display Options */