diff --git a/src/openttd.h b/src/openttd.h --- a/src/openttd.h +++ b/src/openttd.h @@ -51,11 +51,12 @@ extern bool _exit_game; /** Modes of pausing we've got */ enum PauseMode { - PM_UNPAUSED = 0, ///< A normal unpaused game - PM_PAUSED_NORMAL = 1 << 0, ///< A game normally paused - PM_PAUSED_SAVELOAD = 1 << 1, ///< A game paused for saving/loading - PM_PAUSED_JOIN = 1 << 2, ///< A game paused for 'pause on join' - PM_PAUSED_ERROR = 1 << 3, ///< A game paused because a (critical) error + PM_UNPAUSED = 0, ///< A normal unpaused game + PM_PAUSED_NORMAL = 1 << 0, ///< A game normally paused + PM_PAUSED_SAVELOAD = 1 << 1, ///< A game paused for saving/loading + PM_PAUSED_JOIN = 1 << 2, ///< A game paused for 'pause_on_join' + PM_PAUSED_ERROR = 1 << 3, ///< A game paused because a (critical) error + PM_PAUSED_ACTIVE_CLIENTS = 1 << 4, ///< A game paused for 'min_active_clients' }; DECLARE_ENUM_AS_BIT_SET(PauseMode); typedef SimpleTinyEnumT PauseModeByte;