@@ -15,6 +15,7 @@
#include "tile_type.h"
#include "vehicle_type.h"
#include "base_consist.h"
#include "saveload/saveload.h"
/** Unique identifier for an order backup. */
typedef uint8 OrderBackupID;
@@ -34,7 +35,7 @@ static const uint32 MAKE_ORDER_BACKUP_FL
*/
struct OrderBackup : OrderBackupPool::PoolItem<&_order_backup_pool>, BaseConsist {
private:
friend const struct SaveLoad *GetOrderBackupDescription(); ///< Saving and loading of order backups.
friend SaveLoadTable GetOrderBackupDescription(); ///< Saving and loading of order backups.
friend void Load_BKOR(); ///< Creating empty orders upon savegame loading.
uint32 user; ///< The user that requested the backup.
TileIndex tile; ///< Tile of the depot where the order was changed.