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@@ -450,6 +450,8 @@ static uint GetOrderDistance(const Order
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* the order will be inserted before that one
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* the maximum vehicle order id is 254.
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* @param p2 packed order to insert
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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@@ -706,6 +708,8 @@ static CommandCost DecloneOrder(Vehicle
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* @param flags operation to perform
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* @param p1 the ID of the vehicle
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* @param p2 the order to delete (max 255)
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdDeleteOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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@@ -771,6 +775,8 @@ CommandCost CmdDeleteOrder(TileIndex til
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* @param flags operation to perform
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* @param p1 The ID of the vehicle which order is skipped
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* @param p2 the selected order to which we want to skip
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdSkipToOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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@@ -804,10 +810,13 @@ CommandCost CmdSkipToOrder(TileIndex til
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/**
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* Move an order inside the orderlist
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* @param tile unused
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* @param flags operation to perform
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* @param p1 the ID of the vehicle
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* @param p2 order to move and target
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* bit 0-15 : the order to move
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* bit 16-31 : the target order
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* @param text unused
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* @return the cost of this operation or an error
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* @note The target order will move one place down in the orderlist
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* if you move the order upwards else it'll move it one place down
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*/
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@@ -886,6 +895,8 @@ CommandCost CmdMoveOrder(TileIndex tile,
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0 - 3) - what data to modify (@see ModifyOrderFlags)
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* - p2 = (bit 4 - 15) - the data to modify
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdModifyOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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@@ -1111,6 +1122,8 @@ CommandCost CmdModifyOrder(TileIndex til
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* - p1 = (bit 0-15) - destination vehicle to clone orders to (p1 & 0xFFFF)
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* - p1 = (bit 16-31) - source vehicle to clone orders from, if any (none for CO_UNSHARE)
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* @param p2 mode of cloning: CO_SHARE, CO_COPY, or CO_UNSHARE
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdCloneOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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@@ -1233,6 +1246,8 @@ CommandCost CmdCloneOrder(TileIndex tile
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* - bit 0-7 CargoID
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* - bit 8-15 Cargo subtype
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* - bit 16-23 number of order to modify
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdOrderRefit(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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@@ -1378,6 +1393,8 @@ void RestoreVehicleOrders(const Vehicle
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* @param p2 various bistuffed elements
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* - p2 = (bit 0-15) - current order-index (p2 & 0xFFFF)
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* - p2 = (bit 16-31) - service interval (p2 >> 16)
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* @param text unused
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* @return the cost of this operation or an error
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* @todo Unfortunately you cannot safely restore the unitnumber or the old vehicle
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* as far as I can see. We can store it in BackuppedOrders, and restore it, but
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* but we have no way of seeing it has been tampered with or not, as we have no
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